Session | Topic | Teaching focus | Student activity | Best-fitting simulation, where relevant | Assessment or output |
|---|
1 | Consumer behavior foundations and behavioral research | Define the scope of consumer behavior and distinguish observation, association and causal explanation. | Critique a consumer claim and design the next piece of evidence. | | One-page research brief with mechanism, evidence and uncertainty. |
2 | Perception, attention and sensory interpretation | Selective attention, sensory cues, meaning, categorisation and choice architecture. | Run a packaging or interface perception audit using common evidence. | | Perception audit with two testable design hypotheses. |
3 | Learning, memory and consumer knowledge | Associative and cognitive learning, encoding, retrieval, schemas and brand memory. | Compare immediate recognition with delayed recall and diagnose likely retrieval cues. | | Memory and learning note with a proposed test. |
4 | Motivation, emotion and consumer goals | Goals, approach/avoidance, involvement, emotion and goal conflict. | Build a motive map from interview evidence and choose a message route. | | Motivation map and communication recommendation. |
5 | Identity, self-concept, values and lifestyles | Self, identity projects, symbolic consumption, values and psychographics. | Compare overlapping psychographic groups without turning them into stereotypes. | | Identity-based insight memo with evidence limits. |
6 | Attitudes, persuasion and behavior change | Attitude structure, elaboration, source effects, framing, intention gaps, nudges and friction. | Compare a persuasion intervention with a friction-removal intervention. | | Behavior-change recommendation with mechanism and measure. |
7 | Social influence, reference groups and word of mouth | Normative/informational influence, communities, reviews, creators and social proof. | Analyse creator or review data and classify the influence mechanism. | | Social-influence analysis linked to a stated objective. |
8 | Culture, subculture, social class and situational context | Culture, status, access, situation, institutions and cross-market context. | Translate macro factors into affordability, trust, norms, access and adoption effects. | PESTLE Analysis | Market-context memo plus simulation rationale or individual reflection. |
9 | Consumer decision-making, search, heuristics and choice | Need recognition, search, consideration sets, criteria, bounded rationality and choice architecture. | Map a purchase process and test a contextual explanation for a choice shift. | | Decision-process map with alternative explanation. |
10 | Segmentation, targeting, positioning and consumer insight | Behavioral segmentation, segment attractiveness, targeting and coherent positioning. | Make a complete STP and launch decision from common consumer and commercial evidence. | Go To Market | Individual STP strategy, assumptions note and short defence. |
11 | Customer journey, consumption, satisfaction and loyalty | Touchpoints, expectations, satisfaction, recovery, habit, switching and relationship quality. | Diagnose a journey and identify which failure point most likely changes future behavior. | | Customer-journey diagnosis with intervention and metric. |
12 | Digital consumer behavior, AI, ethics and sustainable consumption | Personalisation, AI, privacy, autonomy, sustainability, well-being and responsible behavior change. | Integrate consumer evidence with internal/external strategic context and defend safeguards. | SWOT Analysis | Final integrated consumer recommendation or capstone defence. |